When you play Valkyrie Profile: Lenneth, you’ll want to get these items.
Valkyrie Profile: Lenneth has a lot of interesting and complicated game mechanics. One of these is the Evaluation system and how it works with Artifacts, which are rare and very valuable things found all over the game. These were made for the Gods and must be sent up to Odin, the God of Gods, when they are found. If you don’t, you’ll lose points on your Evaluation score, which is used to decide which ending you get.
You can get around this cost by sending up Einherjar, which are characters you’ve trained by giving them levels and making their traits better. But if you care about keeping a high Evaluation rate and want to know what to focus on, here’s a list of the best Artifacts to keep even if the Gods tell you to get rid of them.
The Mask of the Dead King
In Valkyrie Profile, most of the best armor can only be worn by warrior-type characters. This means that mages and archers don’t have much to protect them besides being in the back row of your party group. But if you play on Hard Mode, you’ll find an item in the Tombs of Amenti that can help fix this problem.
After you beat Akhetamen, a particularly nasty boss, you’ll be able to keep the Mask of the Dead King. This Artifact is the second-strongest helmet in the game. Unlike most other strong armor, it can be worn by any character, giving your mages and shooters a much-needed defense boost.
The Eternal Lantern
At the end of the game, you’ll fight a boss named Fenrir who is very hard. He has a lot of HP, strong attacks that can almost wipe out your whole party, and, worst of all, a lot of his techniques have a chance of causing Freeze, a status effect that stops characters from moving until they are hit by another attack.
You can make your whole party resistant to Freeze and make Fenrir much easier if you find the Eternal Lantern in The Citadel of Flame, a late-game dungeon. After you beat the boss of the cave, you’ll find three of the best Artifacts in Valkyrie Profile. The Eternal Flame is one of them. Just having it in your inventory will keep everyone in your party from getting frozen. You don’t need to put it in an equipment spot.
This reusable Artifact is very simple: use it on a character with low DME (Valkyrie Profile’s version of hit points), and their vitality will go up by 6,000. This is, of course, very helpful, especially for some of the weaker magic players in the game.
This amazing gift can only be gotten in two places in the game: after beating Akhetamen in the Tombs of Amenti or after defeating Fenrir, where it might drop. For the extra protection from death that the Ambrosia might give one of your glass-cannon mages, it’s worth taking the 1-point EV penalty when you first find this life-giving Artifact.
The Infernas is a burning greatsword with great stats and a full three-hit moveset. It can be found in the Citadel of Flame. It’s a great weapon just because of those things, but what really makes it a must-have is its special ability to kill enemies instantly if they are weak against fire. Several of the game’s hardest bosses, like the Mandragora and the already-mentioned Fenrir, are no longer a threat.
The only bad thing about using Infernas is that, since it is a sword that is fully covered in fire, just holding it will hurt the person using it. This means that any warrior who uses it loses 3% of their DME per turn, so keep that in mind if you want to give it to a fighter.
The Hourglass of the Gods
The way time moves in Valkyrie Profile is one of the most interesting parts of the game. The game has eight chapters, and each chapter has between 16 and 28 periods, based on how hard it is. When Lenneth goes to a town or dungeon, 1-2 periods are used. This means you can’t keep going back to dungeons and grinding for experience points, so time is one of your most important resources.
And that’s why the Hourglass of the Gods is such a great artifact: if you use it, you’ll get five periods back, which is more than enough to go back to a few dungeons and get more experience before meeting a tough boss that might only be in a certain chapter.
The Golden Fowl and Holy Grail
Both the Golden Fowl and the Holy Grail belong here, since they do almost the same things. You will find things called Golden Eggs and Holy Drops very rarely in Valkyrie Profile. Like the Ambrosia Artifact, these items will forever boost your stats when you use them.
The Golden Fowl and Holy Grail Artifacts are like factories for these things. For every chapter they are in your inventory, you will get four more Golden Eggs and one more Holy Drop, respectively. The Holy Grail is at the end of the Solerno Academy, and the Golden Fowl is at the end of the Oddrock Caves. Both are great items that you should definitely keep.
At the end of the first level in Valkyrie Profile, you’ll get your first set of Artifacts: the Sealed Box and the Jewelled Blade Grimrist. On paper, Grimrist doesn’t seem like it will help you much with your goal. It only has one attack slot, very low accuracy, and 100 attack power. Still, Grimrist will show you what it’s really for when you need it the most.
There is a chance that a Cave of Oblivion will show up in each story. Most of the time, the enemies you’ll face in these places will be much more dangerous than their chapter-mates. Dragon Zombies are a type of enemy that you will almost certainly face. Until the end of Funny Shooter 2 game, they are almost impossible to beat. But if you have the Grimrist strapped, you will do a lot of damage to them.
The Coin of Fortune
At the end of the Cave of Thackus, you’ll meet the Kraken, a pretty strong enemy whose magic can kill weaker characters in one shot. The Kraken and its group of big grabs are weak against fire, so this fight is also a bit of a lesson on how different types of weapons work. But facing the Kraken will give you more than just a quick lesson in how battles work.
After you beat the Kraken, you’ll find the Coin of Fortune. It’s a very simple, but very useful Artifact that will help any character grow quickly if they have it. The Artifact gives its user 60% more EXP at the end of each fight, so it’s easy to see what it’s good for.
The Tear of the Cosmos and Holy Water of Mithra
The best Artifact you can get in The Citadel of Flame is the third and last one you can find there. You’ll find the Holy Water of Mithra near the Eternal Lantern and Infernas. This is a consumable Artifact that does 100,000 points of damage to any zombie enemy, and there are some very scary ones coming up.
The Holy Water of Mithra isn’t really a one-of-a-kind thing, though. In the Sunken Shrine, you can find another Artifact called The Tear of the Cosmos. It has no real use other than to be turned into a second Holy Water of Mithra. Now that you have two of them, you can quickly kill Genevieve, the very hard Chapter 8 boss who is now dead, and one of the Chapter 6 bosses.
The Emerald Necklace
The Emerald Necklace is at the end of the Solde Catacombs in the first part of Valkyrie Profile. If you put this item on one of your characters, it will give them 100 more Capacity Points when they level up. At the start of the game, this might not seem like a big deal, but as you raise Einherjar and shape their personalities to be more fit for holy service, you’ll realize how important this item is.
Capacity Points are used to get skills, which is a pretty clear use for them. But what’s more important is that Capacity Points can also be used to change an Einherjar’s personal traits, which raises their Hero Value. From Chapter 1 until the end of the game, the Emerald Necklace will be very useful because it will make it much easier for characters to raise their Hero Value.